Anger the the god deals 3 damage to each creature. If a biology dealt damages this method would dice this turn, exile it instead.

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Crush the Weak

Sorcery

Crush the Weak transaction 2 damages to each creature. If a creature dealt damage this way would dice this turn, exile that instead.

Foretell (During her turn, you might pay and exile this map from your hand confront down. Cast it top top a later on turn for its foretell cost.)


Yamabushi"s Storm

Sorcery

Yamabushi"s Storm deals 1 damage to every creature. If a creature dealt damages this way would dice this turn, exile the instead.


Draconic Intervention

Sorcery

As secondary cost to cast this spell, exile an instant or sorcery card from your graveyard.

Draconic intervention deals X damage to each non-Dragon creature, whereby X is the exiled card"s mana value. If a creature dealt damages this method would die this turn, exile that instead.

Exile Draconic Intervention.


Touch of the Void

Sorcery

Devoid (This card has no color.)

Touch the the Void transaction 3 damages to any type of target. If a creature dealt damage this method would die this turn, exile the instead.


Incendiary Flow

Sorcery

Incendiary flow deals 3 damage to any kind of target. If a biology dealt damage this way would die this turn, exile that instead.


Underworld Fires

Sorcery

Underworld Fires deals 1 damage to every creature and each planeswalker. If a irreversible dealt damages this means would die this turn, exile that instead.


Red Sun"s Zenith

Sorcery

Red Sun"s Zenith deals X damages to any target. If a creature dealt damages this means would die this turn, exile it instead. Shuffle Red Sun"s Zenith right into its owner"s library.


Demonfire

Sorcery

Demonfire deals X damage to any type of target. If a biology dealt damages this way would die this turn, exile it instead.

Hellbent — If you have no cards in hand, this order can"t it is in countered and the damages can"t it is in prevented.


Pillar that Flame

Sorcery

Pillar that Flame deals 2 damage to any type of target. If a creature dealt damages this way would die this turn, exile the instead.


Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike transaction 2 damage to target creature, 3 damage to an additional target creature, and 4 damages to a 3rd target creature. If a creature dealt damage this means would die this turn, exile it instead.


Annihilating Fire

Instant

Annihilating Fire transaction 3 damage to any type of target. If a biology dealt damages this way would die this turn, exile it instead.


Yamabushi"s Flame

Instant

Yamabushi"s Flame deals 3 damage to any kind of target. If a biology dealt damages this way would die this turn, exile the instead.


Torrent that Lava

Sorcery

Torrent the Lava transaction X damage to each creature without flying.

As long as Torrent that Lava is top top the stack, every creature has actually ": protect against the next 1 damages that would be handle to this biology by Torrent that Lava this turn."


Flamebreak

Sorcery

Flamebreak transaction 3 damage to each biology without flying and each player. Creatures dealt damage this method can"t it is in regenerated this turn.


Falling Star

Sorcery

Flip fallout’s Star onto the playing area indigenous a height of at least one foot. Fall Star transaction 3 damage to each creature it floor on. Tap all creatures dealt damage by fallout’s Star. If falling Star doesn"t turn fully over at the very least once throughout the flip, it has actually no effect.


Breath of Darigaaz

Sorcery

Kicker (You may pay second as you cast this spell.)

Breath the Darigaaz transaction 1 damages to each creature without flying and each player. If this spell to be kicked, it deals 4 damages to each biology without flying and each player instead.


Volcanic Spray

Sorcery

Volcanic Spray transaction 1 damages to each biology without flying and also each player.

Flashback (You may cast this map from your graveyard because that its remind cost. Then exile it.)


Rolling Temblor

Sorcery

Rolling Temblor deals 2 damage to each biology without flying.

Flashback (You may cast this card from your graveyard for its remind cost. Then exile it.)


Strategy, Schmategy

Sorcery

Roll a six-sided die. Strategy, Schmategy has actually the indicated effect.

1 — carry out nothing.

2 — ruin all artifacts.

3 — ruin all lands.

4 — Strategy, Schmategy transaction 3 damage to every creature and each player.

5 — each player discards their hand and draws seven cards.

See more: Who Said The Needs Of The Many Outweigh The Needs Of The Few ”

6 — Repeat this procedure two an ext times.


Scouring Sands

Sorcery

Scouring Sands transaction 1 damages to each creature your adversaries control. Scry 1. (Look at the peak card of your library. You might put that card ~ above the bottom of your library.)