Eris Descended for Puzzles and Dragons North America and is a tough 6-floor dungeon that features a leader change to Reincarnated Minerva. Fire teams that work well with Reincarnated Minerva are preferred for this dungeon to minimize effectiveness loss on the boss floor.

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It is an all attribute dungeon, which puts extra constraints on team building.

We’ll go over each of the 6 floors and the dungeon mechanics you need to bypass in order to complete it.

Video Example of Annihilation Run with Nakoruru/Raoh Team

Floors with Health and Special Abilities (Annihilation)

Floor 1: Cockatrice (x 2) and Minotaur

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3 Deal 11,694 Damage Cockatrice 4,849,111 600
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Health Shield Type Turn Counter Pre-emptive
18,236,436 9,360
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1 Recover Player HP 100%

Floor TIps: Another easy floor that heals your team to full health as a pre-emptive. Athena comes with just 18M health making dealing with her not a problem.

See more: Exposure To Sunlight Helps A Person Improve His Health Because

Floor 3: Avenging War Deity, Ares

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Health Shield Type Turn Counter Pre-emptive
300,000,000 1,540
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Health Shield Type Turn Counter Pre-emptive
55,000,000 900
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Health Shield Type Turn Counter Pre-emptive
300,000,000 1,160
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1 Change Leader to Reincarnated Minerva (10 Turns)

Status Shield (999 Turns)

Void Single Hit Damage Over 20,000,000 (999 Turns)


Final Thoughts

Overall the dungeon is relatively not too bad besides the boss floor. The Trojan Horse floor could give some teams trouble if they cannot deal enough damage before the execution hit.


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